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Entity:RemoveGesture
<function name="RemoveGesture" parent="Entity" type="classfunc"> <description> Removes and stops the gesture with given activity. <note>This function only works on <page>BaseAnimatingOverlay</page> entites!</note> </description> <realm>Server</realm> <args> <arg name="activity" type="number">The activity remove. See <page>Enums/ACT</page>.</arg> </args> </function>
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SetNotSolid
SetNPCClass
SetNW2Angle
SetNW2Bool
SetNW2Entity
SetNW2Float
SetNW2Int
SetNW2String
SetNW2Var
SetNW2VarProxy
SetNW2Vector
SetNWAngle
SetNWBool
SetNWEntity
SetNWFloat
SetNWInt
SetNWString
SetNWVarProxy
SetNWVector
SetOwner
SetParent
SetParentPhysNum
SetPersistent
SetPhysConstraintObjects
SetPhysicsAttacker
SetPlaybackRate
SetPos
SetPoseParameter
SetPredictable
SetPreventTransmit
SetRagdollAng
SetRagdollBuildFunction
SetRagdollPos
SetRenderAngles
SetRenderBounds
SetRenderBoundsWS
SetRenderClipPlane
SetRenderClipPlaneEnabled
SetRenderFX
SetRenderMode
SetRenderOrigin
SetSaveValue
SetSequence
SetShouldPlayPickupSound
SetShouldServerRagdoll
SetSkin
SetSolid
SetSolidFlags
SetSpawnEffect
SetSpawnFlags
SetSubMaterial
SetSurroundingBounds
SetSurroundingBoundsType
SetTable
SetTransmitWithParent
SetTrigger
SetUnFreezable
SetupBones
SetupPhonemeMappings
SetUseType
SetVar
SetVelocity
SetWeaponModel
SkinCount
SnatchModelInstance
Spawn
StartLoopingSound
StartMotionController
StopAndDestroyParticles
StopLoopingSound
StopMotionController
StopParticleEmission
StopParticles
StopParticlesNamed
StopParticlesWithNameAndAttachment
StopSound
TakeDamage
TakeDamageInfo
TakePhysicsDamage
TestPVS
TranslateBoneToPhysBone
TranslatePhysBoneToBone
UpdateBoneFollowers
UpdateShadow
Use
UseClientSideAnimation
UseTriggerBounds
ViewModelIndex
Visible
VisibleVec
WaterLevel
Weapon_SetActivity
Weapon_TranslateActivity
WorldSpaceAABB
WorldSpaceCenter
WorldToLocal
WorldToLocalAngles
File
Close
EndOfFile
Flush
Read
ReadBool
ReadByte
ReadDouble
ReadFloat
ReadLine
ReadLong
ReadShort
ReadUInt64
ReadULong
ReadUShort
Seek
Size
Skip
Tell
Write
WriteBool
WriteByte
WriteDouble
WriteFloat
WriteLong
WriteShort
WriteUInt64
WriteULong
WriteUShort
IGModAudioChannel
EnableLooping
FFT
Get3DCone
Get3DEnabled
Get3DFadeDistance
GetAverageBitRate
GetBitsPerSample
GetBufferedTime
GetFileName
GetLength
GetLevel
GetPan
GetPlaybackRate
GetPos
GetSamplingRate
GetState
GetTagsHTTP
GetTagsID3
GetTagsMeta
GetTagsOGG
GetTagsVendor
GetTime
GetVolume
Is3D
IsBlockStreamed
IsLooping
IsOnline
IsValid
Pause
Play
Set3DCone
Set3DEnabled
Set3DFadeDistance
SetPan
SetPlaybackRate
SetPos
SetTime
SetVolume
Stop
IMaterial
GetColor
GetFloat
GetInt
GetKeyValues
GetMatrix
GetName
GetShader
GetString
GetTexture
GetVector
GetVector4D
GetVectorLinear
Height
IsError
Recompute
SetDynamicImage
SetFloat
SetInt
SetMatrix
SetShader
SetString
SetTexture
SetUndefined
SetVector
SetVector4D
Width
IMesh
BuildFromTriangles
Destroy
Draw
IsValid
IRestore
EndBlock
ReadAngle
ReadBool
ReadEntity
ReadFloat
ReadInt
ReadString
ReadVector
StartBlock
ISave
EndBlock
StartBlock
WriteAngle
WriteBool
WriteEntity
WriteFloat
WriteInt
WriteString
WriteVector
ITexture
Download
GetColor
GetMappingHeight
GetMappingWidth
GetName
GetNumAnimationFrames
Height
IsError
IsErrorTexture
Width
IVideoWriter
AddFrame
Finish
Height
SetRecordSound
Width
MarkupObject
Draw
GetHeight
GetMaxWidth
GetWidth
Size
NextBot
BecomeRagdoll
BodyMoveXY
ClearLastKnownArea
FindSpot
FindSpots
GetActivity
GetFOV
GetLastKnownArea
GetMaxVisionRange
GetRangeSquaredTo
GetRangeTo
GetSolidMask
HandleStuck
IsAbleToSee
MoveToPos
PlaySequenceAndWait
SetFOV
SetMaxVisionRange
SetSolidMask
StartActivity
NPC
AddEntityRelationship
AddRelationship
AdvancePath
AlertSound
AutoMovement
CapabilitiesAdd
CapabilitiesClear
CapabilitiesGet
CapabilitiesRemove
Classify
ClearBlockingEntity
ClearCondition
ClearEnemyMemory
ClearExpression
ClearGoal
ClearSchedule
ConditionName
Disposition
DropWeapon
ExitScriptedSequence
FearSound
FoundEnemySound
GetActiveWeapon
GetActivity
GetAimVector
GetArrivalActivity
GetArrivalDirection
GetArrivalDistance
GetArrivalSequence
GetArrivalSpeed
GetBestSoundHint
GetBlockingEntity
GetCurGoalType
GetCurrentSchedule
GetCurrentWeaponProficiency
GetCurWaypointPos
GetEnemy
GetEnemyFirstTimeSeen
GetEnemyLastKnownPos
GetEnemyLastSeenPos
GetEnemyLastTimeSeen
GetExpression
GetFOV
GetGoalPos
GetGoalTarget
GetHullType
GetIdealActivity
GetIdealMoveAcceleration
GetIdealMoveSpeed
GetIdealSequence
GetIdealYaw
GetKnownEnemies
GetKnownEnemyCount
GetLastPosition
GetLastTimeTookDamageFromEnemy
GetMaxLookDistance
GetMinMoveCheckDist
GetMinMoveStopDist
GetMoveDelay
GetMoveInterval
GetMovementActivity
GetMovementSequence
GetMoveVelocity
GetNavType
GetNearestSquadMember
GetNextWaypointPos
GetNPCState
GetPathDistanceToGoal
GetPathTimeToGoal
GetShootPos
GetSquad
GetStepHeight
GetTarget
GetTaskStatus
GetTimeEnemyLastReacquired
GetViewOffset
GetWeapon
GetWeapons
Give
HasCondition
HasEnemyEluded
HasEnemyMemory
HasObstacles
IdleSound
IgnoreEnemyUntil
IsCurrentSchedule
IsCurWaypointGoal
IsFacingIdealYaw
IsGoalActive
IsInViewCone
IsMoveYawLocked
IsMoving
IsRunningBehavior
IsSquadLeader
IsUnreachable
LostEnemySound
MaintainActivity
MarkEnemyAsEluded
MarkTookDamageFromEnemy
MoveClimbExec
MoveClimbStart
MoveClimbStop
MoveJumpExec
MoveJumpStart
MoveJumpStop
MoveOrder
MovePause
MoveStart
MoveStop
NavSetGoal
NavSetGoalPos
NavSetGoalTarget
NavSetRandomGoal
NavSetWanderGoal
PickupWeapon
PlaySentence
RememberUnreachable
RemoveIgnoreConditions
ResetIdealActivity
ResetMoveCalc
RunEngineTask
SelectWeapon
SentenceStop
SetActivity
SetArrivalActivity
SetArrivalDirection
SetArrivalDistance
SetArrivalSequence
SetArrivalSpeed
SetCondition
SetCurrentWeaponProficiency
SetEnemy
SetExpression
SetFOV
SetHullSizeNormal
SetHullType
SetIdealActivity
SetIdealSequence
SetIdealYaw
SetIdealYawAndUpdate
SetIgnoreConditions
SetLastPosition
SetMaxLookDistance
SetMaxRouteRebuildTime
SetMoveDelay
SetMoveInterval
SetMovementActivity
SetMovementSequence
SetMoveVelocity
SetMoveYawLocked
SetNavType
SetNPCState
SetSchedule
SetSquad
SetStepHeight
SetTarget
SetTaskStatus
SetUnforgettable
SetViewOffset
StartEngineTask
StopMoving
TargetOrder
TaskComplete
TaskFail
UpdateEnemyMemory
UpdateTurnActivity
UpdateYaw
UseActBusyBehavior
UseAssaultBehavior
UseFollowBehavior
UseFuncTankBehavior
UseLeadBehavior
UseNoBehavior
Panel
PaintingDragging
Add
AddText
AlignBottom
AlignLeft
AlignRight
AlignTop
AlphaTo
AnimationThinkInternal
AnimTail
AppendText
AppendTextWithURLs
ApplyGWEN
Center
CenterHorizontal
CenterVertical
ChildCount
ChildrenSize
Clear
ColorTo
ConVarChanged
ConVarNumberThink
ConVarStringThink
CopyBase
CopyBounds
CopyHeight
CopyPos
CopySelected
CopyWidth
CursorPos
CutSelected
DeleteCookie
DisableLerp
Distance
DistanceFrom
Dock
DockMargin
DockPadding
DoModal
DragClick
DragHover
DragHoverEnd
DragMousePress
DragMouseRelease
DrawDragHover
DrawFilledRect
DrawOutlinedRect
DrawSelections
DrawTextEntryText
DrawTexturedRect
Droppable
EndBoxSelection
Exec
Find
FocusNext
FocusPrevious
GetAlpha
GetBGColor
GetBounds
GetCaretPos
GetChild
GetChildPosition
GetChildren
GetChildrenInRect
GetClassName
GetClosestChild
GetContentSize
GetCookie
GetCookieName
GetCookieNumber
GetDock
GetDockMargin
GetDockPadding
GetFGColor
GetFont
GetHTMLMaterial
GetLineHeight
GetMaximumCharCount
GetName
GetNumLines
GetParent
GetPos
GetScrollStartIndexes
GetSelectedChildren
GetSelectedTextRange
GetSelectionCanvas
GetSize
GetSkin
GetTable
GetTall
GetText
GetTextInset
GetTextSize
GetTooltip
GetTooltipDelay
GetTooltipPanel
GetValidReceiverSlot
GetValue
GetWide
GetX
GetY
GetZPos
GoBack
GoForward
GoToHistoryOffset
GotoTextEnd
GotoTextStart
GWEN_SetCheckboxText
GWEN_SetControlName
GWEN_SetDock
GWEN_SetHorizontalAlign
GWEN_SetMargin
GWEN_SetMax
GWEN_SetMin
GWEN_SetPosition
GWEN_SetSize
GWEN_SetText
HasChildren
HasFocus
HasHierarchicalFocus
HasParent
Hide
InsertClickableTextEnd
InsertClickableTextStart
InsertColorChange
InsertFade
InvalidateChildren
InvalidateLayout
InvalidateParent
IsChildHovered
IsDraggable
IsDragging
IsEnabled
IsHovered
IsKeyboardInputEnabled
IsLoading
IsMarkedForDeletion
IsModal
IsMouseInputEnabled
IsMultiline
IsOurChild
IsPopup
IsSelectable
IsSelected
IsSelectionCanvas
IsValid
IsVisible
IsWorldClicker
KillFocus
LerpPositions
LoadControlsFromFile
LoadControlsFromString
LoadGWENFile
LoadGWENString
LoadTGAImage
LocalCursorPos
LocalToScreen
MakePopup
MouseCapture
MoveAbove
MoveBelow
MoveBy
MoveLeftOf
MoveRightOf
MoveTo
MoveToAfter
MoveToBack
MoveToBefore
MoveToFront
NewAnimation
NewObject
NewObjectCallback
NoClipping
NumSelectedChildren
OpenURL
PaintAt
PaintManual
ParentToHUD
Paste
PositionLabel
Prepare
Queue
RebuildSpawnIcon
RebuildSpawnIconEx
Receiver
Refresh
Remove
RequestFocus
ResetAllFades
RunJavascript
SaveUndoState
ScreenToLocal
SelectAll
SelectAllOnFocus
SelectAllText
SelectNone
SetAchievement
SetAllowNonAsciiCharacters
SetAlpha
SetAnimationEnabled
SetAutoDelete
SetBGColor
SetBGColorEx
SetCaretPos
SetContentAlignment
SetConVar
SetCookie
SetCookieName
SetCursor
SetDragParent
SetDrawLanguageID
SetDrawLanguageIDAtLeft
SetDrawOnTop
SetDropTarget
SetEnabled
SetExpensiveShadow
SetFGColor
SetFGColorEx
SetFocusTopLevel
SetFontInternal
SetHeight
SetHTML
SetKeyBoardInputEnabled
SetLineHeight
SetMaximumCharCount
SetMinimumSize
SetModel
SetMouseInputEnabled
SetMultiline
SetName
SetOpenLinksExternally
SetPaintBackgroundEnabled
SetPaintBorderEnabled
SetPaintedManually
SetParent
SetPlayer
SetPopupStayAtBack
SetPos
SetRenderInScreenshots
SetSelectable
SetSelected
SetSelectionCanvas
SetSize
SetSkin
SetSpawnIcon
SetSteamID
SetTabPosition
SetTall
SetTerm
SetText
SetTextInset
SetTextSelectionColors
SetToFullHeight
SetTooltip
SetTooltipDelay
SetTooltipPanel
SetTooltipPanelOverride
SetUnderlineFont
SetURL
SetVerticalScrollbarEnabled
SetVisible
SetWide
SetWidth
SetWorldClicker
SetWrap
SetX
SetY
SetZPos
Show
SizeTo
SizeToChildren
SizeToContents
SizeToContentsX
SizeToContentsY
SlideDown
SlideUp
StartBoxSelection
Stop
StopLoading
StretchBottomTo
StretchRightTo
StretchToParent
ToggleSelection
ToggleVisible
Undo
UnselectAll
UpdateHTMLTexture
Valid
PathFollower
Chase
Compute
Draw
FirstSegment
GetAge
GetAllSegments
GetClosestPosition
GetCurrentGoal
GetCursorData
GetCursorPosition
GetEnd
GetGoalTolerance
GetHindrance
GetLength
GetMinLookAheadDistance
GetPositionOnPath
GetStart
Invalidate
IsValid
LastSegment
MoveCursor
MoveCursorTo
MoveCursorToClosestPosition
MoveCursorToEnd
MoveCursorToStart
NextSegment
PriorSegment
ResetAge
SetGoalTolerance
SetMinLookAheadDistance
Update
PhysCollide
Destroy
IsValid
TraceBox
PhysObj
AddAngleVelocity
AddGameFlag
AddVelocity
AlignAngles
ApplyForceCenter
ApplyForceOffset
ApplyTorqueCenter
CalculateForceOffset
CalculateVelocityOffset
ClearGameFlag
ComputeShadowControl
EnableCollisions
EnableDrag
EnableGravity
EnableMotion
GetAABB
GetAngles
GetAngleVelocity
GetContents
GetDamping
GetEnergy
GetEntity
GetFrictionSnapshot
GetIndex
GetInertia
GetInvInertia
GetInvMass
GetMass
GetMassCenter
GetMaterial
GetMesh
GetMeshConvexes
GetName
GetPos
GetPositionMatrix
GetRotDamping
GetShadowAngles
GetShadowPos
GetSpeedDamping
GetStress
GetSurfaceArea
GetVelocity
GetVelocityAtPoint
GetVolume
HasGameFlag
IsAsleep
IsCollisionEnabled
IsDragEnabled
IsGravityEnabled
IsMotionEnabled
IsMoveable
IsPenetrating
IsValid
LocalToWorld
LocalToWorldVector
OutputDebugInfo
RecheckCollisionFilter
RotateAroundAxis
SetAngleDragCoefficient
SetAngles
SetAngleVelocity
SetAngleVelocityInstantaneous
SetBuoyancyRatio
SetContents
SetDamping
SetDragCoefficient
SetInertia
SetMass
SetMaterial
SetPos
SetVelocity
SetVelocityInstantaneous
Sleep
UpdateShadow
Wake
WorldToLocal
WorldToLocalVector
Player
AccountID
AddCleanup
AddCount
AddDeaths
AddFrags
AddFrozenPhysicsObject
AddPlayerOption
AddVCDSequenceToGestureSlot
Alive
AllowFlashlight
AllowImmediateDecalPainting
AnimResetGestureSlot
AnimRestartGesture
AnimRestartMainSequence
AnimSetGestureSequence
AnimSetGestureWeight
Armor
Ban
CanUseFlashlight
ChatPrint
CheckLimit
ConCommand
CreateRagdoll
CrosshairDisable
CrosshairEnable
Crouching
Deaths
DebugInfo
DetonateTripmines
DisableWorldClicking
DoAnimationEvent
DoAttackEvent
DoCustomAnimEvent
DoReloadEvent
DoSecondaryAttack
DrawViewModel
DrawWorldModel
DropNamedWeapon
DropObject
DropWeapon
EnterVehicle
EquipSuit
ExitVehicle
Flashlight
FlashlightIsOn
Frags
Freeze
GetActiveWeapon
GetActivity
GetAimVector
GetAllowFullRotation
GetAllowWeaponsInVehicle
GetAmmo
GetAmmoCount
GetAvoidPlayers
GetCanWalk
GetCanZoom
GetClassID
GetCount
GetCrouchedWalkSpeed
GetCurrentCommand
GetCurrentViewOffset
GetDrivingEntity
GetDrivingMode
GetDuckSpeed
GetEntityInUse
GetEyeTrace
GetEyeTraceNoCursor
GetFOV
GetFriendStatus
GetHands
GetHoveredWidget
GetHull
GetHullDuck
GetInfo
GetInfoNum
GetJumpPower
GetLadderClimbSpeed
GetLaggedMovementValue
GetMaxArmor
GetMaxSpeed
GetName
GetNoCollideWithTeammates
GetObserverMode
GetObserverTarget
GetPData
GetPlayerColor
GetPlayerInfo
GetPreferredCarryAngles
GetPressedWidget
GetPreviousWeapon
GetPunchAngle
GetRagdollEntity
GetRenderAngles
GetRunSpeed
GetShootPos
GetSlowWalkSpeed
GetStepSize
GetSuitPower
GetTimeoutSeconds
GetTool
GetUnDuckSpeed
GetUseEntity
GetUserGroup
GetVehicle
GetViewEntity
GetViewModel
GetViewOffset
GetViewOffsetDucked
GetViewPunchAngles
GetViewPunchVelocity
GetVoiceVolumeScale
GetWalkSpeed
GetWeapon
GetWeaponColor
GetWeapons
Give
GiveAmmo
GodDisable
GodEnable
HasGodMode
HasWeapon
InVehicle
IPAddress
IsAdmin
IsBot
IsConnected
IsDrivingEntity
IsFrozen
IsFullyAuthenticated
IsListenServerHost
IsMuted
IsPlayingTaunt
IsSpeaking
IsSprinting
IsSuitEquipped
IsSuperAdmin
IsTimingOut
IsTyping
IsUserGroup
IsVoiceAudible
IsWalking
IsWorldClicking
IsWorldClickingDisabled
KeyDown
KeyDownLast
KeyPressed
KeyReleased
Kick
Kill
KillSilent
LagCompensation
LastHitGroup
LimitHit
LocalEyeAngles
Lock
MotionSensorPos
Name
Nick
OwnerSteamID64
PacketLoss
PhysgunUnfreeze
PickupObject
PickupWeapon
Ping
PlayStepSound
PrintMessage
RemoveAllAmmo
RemoveAllItems
RemoveAmmo
RemovePData
RemoveSuit
ResetHull
Say
ScreenFade
SelectWeapon
SendHint
SendLua
SetActiveWeapon
SetActivity
SetAllowFullRotation
SetAllowWeaponsInVehicle
SetAmmo
SetArmor
SetAvoidPlayers
SetCanWalk
SetCanZoom
SetClassID
SetCrouchedWalkSpeed
SetCurrentViewOffset
SetDeaths
SetDrivingEntity
SetDSP
SetDuckSpeed
SetEyeAngles
SetFOV
SetFrags
SetHands
SetHoveredWidget
SetHull
SetHullDuck
SetJumpPower
SetLadderClimbSpeed
SetLaggedMovementValue
SetLastHitGroup
SetMaxArmor
SetMaxSpeed
SetMuted
SetNoCollideWithTeammates
SetNoTarget
SetObserverMode
SetPData
SetPlayerColor
SetPressedWidget
SetRenderAngles
SetRunSpeed
SetSlowWalkSpeed
SetStepSize
SetSuitPower
SetSuppressPickupNotices
SetTeam
SetUnDuckSpeed
SetupHands
SetUserGroup
SetViewEntity
SetViewOffset
SetViewOffsetDucked
SetViewPunchAngles
SetViewPunchVelocity
SetVoiceVolumeScale
SetWalkSpeed
SetWeaponColor
ShouldDrawLocalPlayer
ShouldDropWeapon
ShowProfile
SimulateGravGunDrop
SimulateGravGunPickup
Spectate
SpectateEntity
SprayDecal
SprintDisable
SprintEnable
StartSprinting
StartWalking
SteamID
SteamID64
StopSprinting
StopWalking
StopZooming
StripAmmo
StripWeapon
StripWeapons
SuppressHint
SwitchToDefaultWeapon
Team
TimeConnected
TraceHullAttack
TranslateWeaponActivity
UnfreezePhysicsObjects
UniqueID
UniqueIDTable
UnLock
UnSpectate
UserID
ViewPunch
ViewPunchReset
VoiceVolume
ProjectedTexture
GetAngles
GetBrightness
GetColor
GetConstantAttenuation
GetEnableShadows
GetFarZ
GetHorizontalFOV
GetLightWorld
GetLinearAttenuation
GetNearZ
GetNoCull
GetOrthographic
GetPos
GetQuadraticAttenuation
GetShadowDepthBias
GetShadowFilter
GetShadowSlopeScaleDepthBias
GetTargetEntity
GetTexture
GetTextureFrame
GetVerticalFOV
IsValid
Remove
SetAngles
SetBrightness
SetColor
SetConstantAttenuation
SetEnableShadows
SetFarZ
SetFOV
SetHorizontalFOV
SetLightWorld
SetLinearAttenuation
SetNearZ
SetNoCull
SetOrthographic
SetPos
SetQuadraticAttenuation
SetShadowDepthBias
SetShadowFilter
SetShadowSlopeScaleDepthBias
SetTargetEntity
SetTexture
SetTextureFrame
SetVerticalFOV
Update
Schedule
AddTask
AddTaskEx
EngTask
GetTask
Init
NumTasks
Stack
Pop
PopMulti
Push
Size
Top
SurfaceInfo
GetMaterial
GetVertices
IsNoDraw
IsSky
IsWater
Task
Init
InitEngine
InitFunctionName
IsEngineType
IsFNameType
Run
Run_FName
Start
Start_FName
Tool
Allowed
BuildConVarList
CheckObjects
ClearObjects
Create
CreateConVars
GetBone
GetClientBool
GetClientInfo
GetClientNumber
GetEnt
GetHelpText
GetLocalPos
GetMode
GetNormal
GetOperation
GetOwner
GetPhys
GetPos
GetServerInfo
GetStage
GetSWEP
GetWeapon
MakeGhostEntity
NumObjects
RebuildControlPanel
ReleaseGhostEntity
SetObject
SetOperation
SetStage
StartGhostEntity
UpdateData
UpdateGhostEntity
Vector
Add
Angle
AngleEx
Cross
Distance
Distance2D
Distance2DSqr
DistToSqr
Div
Dot
DotProduct
GetNegated
GetNormal
GetNormalized
IsEqualTol
IsZero
Length
Length2D
Length2DSqr
LengthSqr
Mul
Negate
Normalize
Random
Rotate
Set
SetUnpacked
Sub
ToColor
ToScreen
ToTable
Unpack
WithinAABox
Zero
Vehicle
BoostTimeLeft
CheckExitPoint
EnableEngine
GetAmmo
GetCameraDistance
GetDriver
GetHLSpeed
GetMaxSpeed
GetOperatingParams
GetPassenger
GetPassengerSeatPoint
GetRPM
GetSpeed
GetSteering
GetSteeringDegrees
GetThirdPersonMode
GetThrottle
GetVehicleClass
GetVehicleParams
GetVehicleViewPosition
GetWheel
GetWheelBaseHeight
GetWheelContactPoint
GetWheelCount
GetWheelTotalHeight
HasBoost
HasBrakePedal
IsBoosting
IsEngineEnabled
IsEngineStarted
IsValidVehicle
IsVehicleBodyInWater
ReleaseHandbrake
SetBoost
SetCameraDistance
SetHandbrake
SetHasBrakePedal
SetMaxReverseThrottle
SetMaxThrottle
SetSpringLength
SetSteering
SetSteeringDegrees
SetThirdPersonMode
SetThrottle
SetVehicleClass
SetVehicleEntryAnim
SetVehicleParams
SetWheelFriction
StartEngine
VMatrix
Add
GetAngles
GetField
GetForward
GetInverse
GetInverseTR
GetRight
GetScale
GetTranslation
GetTransposed
GetUp
Identity
Invert
InvertTR
IsIdentity
IsRotationMatrix
IsZero
Mul
Rotate
Scale
ScaleTranslation
Set
SetAngles
SetField
SetForward
SetRight
SetScale
SetTranslation
SetUnpacked
SetUp
Sub
ToTable
Translate
Unpack
Zero
WEAPON
AllowsAutoSwitchFrom
AllowsAutoSwitchTo
CallOnClient
Clip1
Clip2
DefaultReload
GetActivity
GetDeploySpeed
GetHoldType
GetMaxClip1
GetMaxClip2
GetNextPrimaryFire
GetNextSecondaryFire
GetPrimaryAmmoType
GetPrintName
GetSecondaryAmmoType
GetSlot
GetSlotPos
GetWeaponViewModel
GetWeaponWorldModel
GetWeight
HasAmmo
IsCarriedByLocalPlayer
IsScripted
IsWeaponVisible
LastShootTime
SendWeaponAnim
SetActivity
SetClip1
SetClip2
SetDeploySpeed
SetHoldType
SetLastShootTime
SetNextPrimaryFire
SetNextSecondaryFire
WorkshopFileBase
Fetch
FetchSubscribed
FillFileInfo
Publish
RetrieveUserName
pixelvis_handle_t
Libraries
88
achievements
BalloonPopped
Count
EatBall
GetCount
GetDesc
GetGoal
GetName
IncBaddies
IncBystander
IncGoodies
IsAchieved
Remover
SpawnedNPC
SpawnedProp
SpawnedRagdoll
SpawnMenuOpen
ai
GetScheduleID
GetSquadLeader
GetSquadMemberCount
GetSquadMembers
GetTaskID
ai_schedule
New
ai_task
New
baseclass
Get
Set
bit
arshift
band
bnot
bor
bswap
bxor
lshift
rol
ror
rshift
tobit
tohex
cam
ApplyShake
End
End2D
End3D
End3D2D
EndOrthoView
GetModelMatrix
IgnoreZ
PopModelMatrix
PushModelMatrix
Start
Start2D
Start3D
Start3D2D
StartOrthoView
chat
AddText
Close
GetChatBoxPos
GetChatBoxSize
Open
PlaySound
cleanup
Add
CC_AdminCleanup
CC_Cleanup
GetList
GetTable
Register
ReplaceEntity
UpdateUI
concommand
Add
AutoComplete
GetTable
Remove
Run
constraint
AddConstraintTable
AddConstraintTableNoDelete
AdvBallsocket
Axis
Ballsocket
CanConstrain
CreateKeyframeRope
CreateStaticAnchorPoint
Elastic
Find
FindConstraint
FindConstraintEntity
FindConstraints
ForgetConstraints
GetAllConstrainedEntities
GetTable
HasConstraints
Hydraulic
Keepupright
Motor
Muscle
NoCollide
Pulley
RemoveAll
RemoveConstraints
Rope
Slider
Weld
Winch
construct
Magnet
SetPhysProp
controlpanel
Clear
Get
cookie
Delete
GetNumber
GetString
Set
coroutine
create
isyieldable
resume
running
status
wait
wrap
yield
cvars
AddChangeCallback
Bool
GetConVarCallbacks
Number
OnConVarChanged
RemoveChangeCallback
String
debug
debug
getfenv
gethook
getinfo
getlocal
getmetatable
getregistry
getupvalue
setfenv
sethook
setlocal
setmetatable
setupvalue
Trace
traceback
upvalueid
upvaluejoin
debugoverlay
Axis
Box
BoxAngles
Cross
EntityTextAtPosition
Grid
Line
ScreenText
Sphere
SweptBox
Text
Triangle
derma
Controls
SkinList
Color
DefineControl
DefineSkin
GetControlList
GetDefaultSkin
GetNamedSkin
GetSkinTable
RefreshSkins
SkinChangeIndex
SkinHook
SkinTexture
dragndrop
CallReceiverFunction
Clear
Drop
GetDroppable
HandleDroppedInGame
HoverThink
IsDragging
StartDragging
StopDragging
Think
UpdateReceiver
draw
DrawText
GetFontHeight
NoTexture
RoundedBox
RoundedBoxEx
SimpleText
SimpleTextOutlined
Text
TextShadow
TexturedQuad
WordBox
drive
CalcView
CreateMove
DestroyMethod
End
FinishMove
GetMethod
Move
PlayerStartDriving
PlayerStopDriving
Register
Start
StartMove
duplicator
BoneModifiers
ConstraintType
EntityClasses
EntityModifiers
Allow
ApplyBoneModifiers
ApplyEntityModifiers
ClearEntityModifier
Copy
CopyEnts
CopyEntTable
CreateConstraintFromTable
CreateEntityFromTable
Disallow
DoBoneManipulator
DoFlex
DoGeneric
DoGenericPhysics
FigureOutRequiredAddons
FindEntityClass
GenericDuplicatorFunction
GetAllConstrainedEntitiesAndConstraints
IsAllowed
Paste
RegisterBoneModifier
RegisterConstraint
RegisterEntityClass
RegisterEntityModifier
RemoveMapCreatedEntities
SetLocalAng
SetLocalPos
StoreBoneModifier
StoreEntityModifier
WorkoutSize
effects
BeamRingPoint
Bubbles
BubbleTrail
Create
GetList
Register
engine
AbsoluteFrameTime
ActiveGamemode
CloseServer
GetAddons
GetDemoPlaybackStartTick
GetDemoPlaybackTick
GetDemoPlaybackTimeScale
GetDemoPlaybackTotalTicks
GetGamemodes
GetGames
GetUserContent
IsPlayingDemo
IsRecordingDemo
LightStyle
OpenDupe
ServerFrameTime
SetMounted
TickCount
TickInterval
VideoSettings
WriteDupe
WriteSave
ents
Create
CreateClientProp
CreateClientside
FindAlongRay
FindByClass
FindByClassAndParent
FindByModel
FindByName
FindInBox
FindInCone
FindInPVS
FindInSphere
FireTargets
GetAll
GetByIndex
GetCount
GetEdictCount
GetMapCreatedEntity
Iterator
file
Append
AsyncRead
CreateDir
Delete
Exists
Find
IsDir
Open
Read
Rename
Size
Time
Write
frame_blend
AddFrame
BlendFrame
CompleteFrame
DrawPreview
IsActive
IsLastFrame
RenderableFrames
ShouldSkipFrame
game
AddAmmoType
AddDecal
AddParticles
BuildAmmoTypes
CleanUpMap
ConsoleCommand
GetAmmoDamageType
GetAmmoData
GetAmmoForce
GetAmmoID
GetAmmoMax
GetAmmoName
GetAmmoNPCDamage
GetAmmoPlayerDamage
GetAmmoTypes
GetGlobalCounter
GetGlobalState
GetIPAddress
GetMap
GetMapNext
GetMapVersion
GetSkillLevel
GetTimeScale
GetWorld
IsDedicated
KickID
LoadNextMap
MapLoadType
MaxPlayers
MountGMA
RemoveRagdolls
SetGlobalCounter
SetGlobalState
SetSkillLevel
SetTimeScale
SinglePlayer
StartSpot
gameevent
Listen
gamemode
Call
Get
Register
gmod
GetGamemode
gmsave
LoadMap
PlayerLoad
PlayerSave
SaveMap
ShouldSaveEntity
gui
ActivateGameUI
AddCaption
EnableScreenClicker
HideGameUI
InternalCursorMoved
InternalKeyCodePressed
InternalKeyCodeReleased
InternalKeyCodeTyped
InternalKeyTyped
InternalMouseDoublePressed
InternalMousePressed
InternalMouseReleased
InternalMouseWheeled
IsConsoleVisible
IsGameUIVisible
MousePos
MouseX
MouseY
OpenURL
ScreenToVector
SetMousePos
ShowConsole
GWEN
CreateTextureBorder
CreateTextureCentered
CreateTextureNormal
TextureColor
halo
Add
Render
RenderedEntity
hammer
SendCommand
hook
Add
Call
GetTable
Remove
Run
http
Fetch
Post
input
CheckKeyTrapping
GetAnalogValue
GetCursorPos
GetKeyCode
GetKeyName
IsButtonDown
IsControlDown
IsKeyDown
IsKeyTrapping
IsMouseDown
IsShiftDown
LookupBinding
LookupKeyBinding
SelectWeapon
SetCursorPos
StartKeyTrapping
TranslateAlias
WasKeyPressed
WasKeyReleased
WasKeyTyped
WasMouseDoublePressed
WasMousePressed
WasMouseReleased
jit
opt
start
util
funcbc
funcinfo
funck
funcuvname
ircalladdr
traceexitstub
traceinfo
traceir
tracek
tracemc
tracesnap
arch
os
version
version_num
attach
flush
off
on
status
killicon
Add
AddAlias
AddFont
AddTexCoord
Draw
Exists
GetSize
Render
language
Add
GetPhrase
list
Add
Contains
Get
GetForEdit
GetTable
HasEntry
Set
markup
Color
Escape
Parse
math
ease
InBack
InBounce
InCirc
InCubic
InElastic
InExpo
InOutBack
InOutBounce
InOutCirc
InOutCubic
InOutElastic
InOutExpo
InOutQuad
InOutQuart
InOutQuint
InOutSine
InQuad
InQuart
InQuint
InSine
OutBack
OutBounce
OutCirc
OutCubic
OutElastic
OutExpo
OutQuad
OutQuart
OutQuint
OutSine
huge
pi
tau
abs
acos
AngleDifference
Approach
ApproachAngle
asin
atan
atan2
BinToInt
BSplinePoint
calcBSplineN
ceil
CHSpline
Clamp
cos
cosh
CubicBezier
deg
Dist
Distance
DistanceSqr
EaseInOut
exp
Factorial
floor
fmod
frexp
IntToBin
ldexp
log
log10
max
min
mod
modf
NormalizeAngle
pow
QuadraticBezier
rad
Rand
random
randomseed
Remap
Round
sin
sinh
SnapTo
sqrt
tan
tanh
TimeFraction
Truncate
matproxy
ActiveList
ProxyList
Add
Call
Init
ShouldOverrideProxy
menu
RecordFrame
menubar
Init
IsParent
ParentTo
mesh
AdvanceVertex
Begin
Color
End
Normal
Position
Quad
QuadEasy
Specular
TangentS
TangentT
TexCoord
UserData
VertexCount
motionsensor
BuildSkeleton
ChooseBuilderFromEntity
GetColourMaterial
GetSkeleton
IsActive
IsAvailable
ProcessAngle
ProcessAnglesTable
ProcessPositionTable
Start
Stop
navmesh
AddWalkableSeed
BeginGeneration
ClearWalkableSeeds
CreateNavArea
CreateNavLadder
Find
FindInBox
GetAllNavAreas
GetBlockedAreas
GetEditCursorPosition
GetGroundHeight
GetMarkedArea
GetMarkedLadder
GetNavArea
GetNavAreaByID
GetNavAreaCount
GetNavLadderByID
GetNearestNavArea
GetPlayerSpawnName
IsGenerating
IsLoaded
Load
Reset
Save
SetMarkedArea
SetMarkedLadder
SetPlayerSpawnName
net
ReadVars
Receivers
WriteVars
Abort
Broadcast
BytesLeft
BytesWritten
Incoming
ReadAngle
ReadBit
ReadBool
ReadColor
ReadData
ReadDouble
ReadEntity
ReadFloat
ReadHeader
ReadInt
ReadMatrix
ReadNormal
ReadPlayer
ReadString
ReadTable
ReadType
ReadUInt
ReadUInt64
ReadVector
Receive
Send
SendOmit
SendPAS
SendPVS
SendToServer
Start
WriteAngle
WriteBit
WriteBool
WriteColor
WriteData
WriteDouble
WriteEntity
WriteFloat
WriteInt
WriteMatrix
WriteNormal
WritePlayer
WriteString
WriteTable
WriteType
WriteUInt
WriteUInt64
WriteVector
notification
AddLegacy
AddProgress
Kill
numpad
Activate
Deactivate
FromButton
OnDown
OnUp
Register
Remove
Toggle
os
clock
date
difftime
time
package
loaded
seeall
permissions
AskToConnect
Connect
EnableVoiceChat
GetAll
Grant
IsGranted
Revoke
physenv
AddSurfaceData
GetAirDensity
GetGravity
GetLastSimulationTime
GetPerformanceSettings
GetPhysicsPaused
SetAirDensity
SetGravity
SetPerformanceSettings
SetPhysicsPaused
player
CreateNextBot
GetAll
GetBots
GetByAccountID
GetByID
GetBySteamID
GetBySteamID64
GetByUniqueID
GetCount
GetHumans
Iterator
player_manager
AddValidHands
AddValidModel
AllValidModels
ClearPlayerClass
GetPlayerClass
GetPlayerClasses
GetPlayerClassTable
OnPlayerSpawn
RegisterClass
RunClass
SetPlayerClass
TranslatePlayerHands
TranslatePlayerModel
TranslateToPlayerModelName
presets
Add
BadNameAlert
Exists
GetTable
OverwritePresetPrompt
Remove
Rename
properties
List
Add
CanBeTargeted
GetHovered
OnScreenClick
OpenEntityMenu
Remove
render
AddBeam
BlurRenderTarget
BrushMaterialOverride
Capture
CapturePixels
Clear
ClearBuffersObeyStencil
ClearDepth
ClearRenderTarget
ClearStencil
ClearStencilBufferRectangle
ComputeDynamicLighting
ComputeLighting
ComputePixelDiameterOfSphere
CopyRenderTargetToTexture
CopyTexture
CullMode
DepthRange
DrawBeam
DrawBox
DrawLine
DrawQuad
DrawQuadEasy
DrawScreenQuad
DrawScreenQuadEx
DrawSphere
DrawSprite
DrawTextureToScreen
DrawTextureToScreenRect
DrawWireframeBox
DrawWireframeSphere
EnableClipping
EndBeam
FogColor
FogEnd
FogMaxDensity
FogMode
FogStart
GetAmbientLightColor
GetBlend
GetBloomTex0
GetBloomTex1
GetColorModulation
GetDXLevel
GetFogColor
GetFogDistances
GetFogMode
GetFullScreenDepthTexture
GetHDREnabled
GetLightColor
GetMoBlurTex0
GetMoBlurTex1
GetMorphTex0
GetMorphTex1
GetPowerOfTwoTexture
GetRefractTexture
GetRenderTarget
GetResolvedFullFrameDepth
GetScreenEffectTexture
GetSmallTex0
GetSmallTex1
GetSuperFPTex
GetSuperFPTex2
GetSurfaceColor
GetToneMappingScaleLinear
GetViewSetup
MaterialOverride
MaterialOverrideByIndex
MaxTextureHeight
MaxTextureWidth
Model
ModelMaterialOverride
OverrideAlphaWriteEnable
OverrideBlend
OverrideBlendFunc
OverrideColorWriteEnable
OverrideDepthEnable
PerformFullScreenStencilOperation
PopCustomClipPlane
PopFilterMag
PopFilterMin
PopFlashlightMode
PopRenderTarget
PushCustomClipPlane
PushFilterMag
PushFilterMin
PushFlashlightMode
PushRenderTarget
ReadPixel
RedownloadAllLightmaps
RenderFlashlights
RenderHUD
RenderView
ResetModelLighting
ResetToneMappingScale
SetAmbientLight
SetBlend
SetColorMaterial
SetColorMaterialIgnoreZ
SetColorModulation
SetFogZ
SetGoalToneMappingScale
SetLightingMode
SetLightingOrigin
SetLightmapTexture
SetLocalModelLights
SetMaterial
SetModelLighting
SetRenderTarget
SetRenderTargetEx
SetScissorRect
SetShadowColor
SetShadowDirection
SetShadowDistance
SetShadowsDisabled
SetStencilCompareFunction
SetStencilEnable
SetStencilFailOperation
SetStencilPassOperation
SetStencilReferenceValue
SetStencilTestMask
SetStencilWriteMask
SetStencilZFailOperation
SetToneMappingScaleLinear
SetViewPort
SetWriteDepthToDestAlpha
Spin
StartBeam
SupportsHDR
SupportsPixelShaders_1_4
SupportsPixelShaders_2_0
SupportsVertexShaders_2_0
SuppressEngineLighting
TurnOnToneMapping
UpdateFullScreenDepthTexture
UpdatePowerOfTwoTexture
UpdateRefractTexture
UpdateScreenEffectTexture
WorldMaterialOverride
resource
AddFile
AddSingleFile
AddWorkshop
saverestore
AddRestoreHook
AddSaveHook
LoadEntity
LoadGlobal
PreRestore
PreSave
ReadTable
ReadVar
SaveEntity
SaveGlobal
WritableKeysInTable
WriteTable
WriteVar
scripted_ents
Alias
Get
GetList
GetMember
GetSpawnable
GetStored
GetType
IsBasedOn
OnLoaded
Register
search
AddProvider
GetResults
serverlist
AddCurrentServerToFavorites
AddServerToFavorites
IsCurrentServerFavorite
IsServerFavorite
PingServer
PlayerList
Query
RemoveServerFromFavorites
sound
Add
AddSoundOverrides
EmitHint
Generate
GetLoudestSoundHint
GetProperties
GetTable
Play
PlayFile
PlayURL
SetActorGender
spawnmenu
ActivateTool
ActivateToolPanel
ActiveControlPanel
AddContentType
AddCreationTab
AddPropCategory
AddToolCategory
AddToolMenuOption
AddToolTab
ClearToolMenus
CreateContentIcon
DoSaveToTextFiles
GetContentType
GetCreationTabs
GetCustomPropTable
GetPropTable
GetToolMenu
GetTools
PopulateFromEngineTextFiles
PopulateFromTextFiles
SaveToTextFiles
SetActiveControlPanel
SwitchCreationTab
SwitchToolTab
sql
Begin
Commit
IndexExists
LastError
Query
QueryRow
QueryValue
SQLStr
TableExists
steamworks
ApplyAddons
Download
DownloadUGC
FileInfo
GetList
GetPlayerName
IsSubscribed
OpenWorkshop
Publish
RequestPlayerInfo
SetFileCompleted
SetFilePlayed
SetShouldMountAddon
ShouldMountAddon
Subscribe
Unsubscribe
ViewFile
Vote
VoteInfo
string
byte
CardinalToOrdinal
char
Comma
dump
EndsWith
Explode
find
format
FormattedTime
FromColor
GetChar
GetExtensionFromFilename
GetFileFromFilename
GetPathFromFilename
gfind
gmatch
gsub
Implode
Interpolate
JavascriptSafe
Left
len
lower
match
NiceName
NiceSize
NiceTime
PatternSafe
rep
Replace
reverse
Right
SetChar
Split
StartsWith
StartWith
StripExtension
sub
ToColor
ToMinutesSeconds
ToMinutesSecondsMilliseconds
ToTable
Trim
TrimLeft
TrimRight
upper
surface
CreateFont
DisableClipping
DrawCircle
DrawLine
DrawOutlinedRect
DrawPoly
DrawRect
DrawText
DrawTexturedRect
DrawTexturedRectRotated
DrawTexturedRectUV
GetAlphaMultiplier
GetDrawColor
GetHUDTexture
GetPanelPaintState
GetTextColor
GetTextPos
GetTextSize
GetTextureID
GetTextureNameByID
GetTextureSize
PlaySound
ScreenHeight
ScreenWidth
SetAlphaMultiplier
SetDrawColor
SetFont
SetMaterial
SetTextColor
SetTextPos
SetTexture
system
AppTime
BatteryPower
FlashWindow
GetCountry
HasFocus
IsLinux
IsOSX
IsWindowed
IsWindows
SteamTime
UpTime
table
Add
ClearKeys
CollapseKeyValue
concat
Copy
CopyFromTo
Count
DeSanitise
Empty
FindNext
FindPrev
Flip
ForceInsert
foreach
foreachi
GetFirstKey
GetFirstValue
GetKeys
GetLastKey
GetLastValue
getn
GetWinningKey
HasValue
Inherit
insert
IsEmpty
IsSequential
KeyFromValue
KeysFromValue
LowerKeyNames
maxn
MemberValuesFromKey
Merge
move
Pack
Random
remove
RemoveByValue
Reverse
Sanitise
Shuffle
sort
SortByKey
SortByMember
SortDesc
ToString
team
AddScore
BestAutoJoinTeam
GetAllTeams
GetClass
GetColor
GetName
GetPlayers
GetScore
GetSpawnPoint
GetSpawnPoints
Joinable
NumPlayers
SetClass
SetColor
SetScore
SetSpawnPoint
SetUp
TotalDeaths
TotalFrags
Valid
timer
Adjust
Check
Create
Destroy
Exists
Pause
Remove
RepsLeft
Simple
Start
Stop
TimeLeft
Toggle
UnPause
umsg
Angle
Bool
Char
End
Entity
Float
Long
PoolString
Short
Start
String
Vector
VectorNormal
undo
AddEntity
AddFunction
Create
Do_Undo
Finish
GetTable
MakeUIDirty
ReplaceEntity
SetCustomUndoText
SetPlayer
SetupUI
usermessage
GetTable
Hook
IncomingMessage
utf8
charpattern
char
codepoint
codes
force
GetChar
len
offset
sub
util
worldpicker
Active
Finish
Start
AddNetworkString
AimVector
Base64Decode
Base64Encode
BlastDamage
BlastDamageInfo
Compress
CRC
DateStamp
Decal
DecalEx
DecalMaterial
Decompress
DistanceToLine
Effect
FilterText
FullPathToRelative_Menu
GetActivityIDByName
GetActivityNameByID
GetAnimEventIDByName
GetAnimEventNameByID
GetModelInfo
GetModelMeshes
GetPData
GetPixelVisibleHandle
GetPlayerTrace
GetSunInfo
GetSurfaceData
GetSurfaceIndex
GetSurfacePropName
GetUserGroups
IntersectRayWithOBB
IntersectRayWithPlane
IntersectRayWithSphere
IsBinaryModuleInstalled
IsBoxIntersectingSphere
IsInWorld
IsModelLoaded
IsOBBIntersectingOBB
IsPointInCone
IsRayIntersectingRay
IsSkyboxVisibleFromPoint
IsSphereIntersectingCone
IsSphereIntersectingSphere
IsValidModel
IsValidPhysicsObject
IsValidProp
IsValidRagdoll
JSONToTable
KeyValuesToTable
KeyValuesToTablePreserveOrder
LocalToWorld
MD5
NetworkIDToString
NetworkStringToID
NiceFloat
ParticleTracer
ParticleTracerEx
PixelVisible
PointContents
PrecacheModel
PrecacheSound
QuickTrace
RelativePathToFull_Menu
RelativePathToGMA_Menu
RemovePData
ScreenShake
SetPData
SHA1
SHA256
SharedRandom
SpriteTrail
Stack
SteamIDFrom64
SteamIDTo64
StringToType
TableToJSON
TableToKeyValues
Timer
TimerCycle
tobool
TraceEntity
TraceEntityHull
TraceHull
TraceLine
TypeToString
vgui
Create
CreateFromTable
CreateX
CursorVisible
Exists
FocusedHasParent
GetAll
GetControlTable
GetHoveredPanel
GetKeyboardFocus
GetWorldPanel
IsHoveringWorld
Register
RegisterFile
RegisterTable
video
Record
weapons
Get
GetList
GetStored
IsBasedOn
OnLoaded
Register
widgets
PlayerTick
RenderMe
Hooks
10
EFFECT
EndTouch
GetTracerShootPos
Init
PhysicsCollide
Render
StartTouch
Think
Touch
ENTITY
AcceptInput
AddOutputFromAcceptInput
AddOutputFromKeyValue
CalcAbsolutePosition
CanProperty
CanTool
CreateSchedulesInternal
DoImpactEffect
DoingEngineSchedule
DoSchedule
Draw
DrawTranslucent
EndTouch
EngineScheduleFinish
ExpressionFinished
FireAnimationEvent
GetAttackSpread
GetRelationship
GetRenderMesh
GetShadowCastDirection
GetSoundInterests
GravGunPickupAllowed
GravGunPunt
HandleAnimEvent
ImpactTrace
Initialize
IsJumpLegal
KeyValue
NextTask
OnChangeActiveWeapon
OnChangeActivity
OnCondition
OnDuplicated
OnEntityCopyTableFinish
OnMovementComplete
OnMovementFailed
OnReloaded
OnRemove
OnRestore
OnStateChange
OnTakeDamage
OnTaskComplete
OnTaskFailed
OverrideMove
OverrideMoveFacing
PassesTriggerFilters
PhysicsCollide
PhysicsSimulate
PhysicsUpdate
PostEntityCopy
PostEntityPaste
PreEntityCopy
RenderOverride
RunAI
RunEngineTask
RunTask
ScheduleFinished
SelectSchedule
SetAutomaticFrameAdvance
SetTask
SetupDataTables
SpawnFunction
StartEngineSchedule
StartEngineTask
StartSchedule
StartTask
StartTouch
StoreOutput
TaskFinished
TaskTime
TestCollision
Think
Touch
TranslateActivity
TranslateNavGoal
TranslateSchedule
TriggerOutput
UpdateTransmitState
Use
GM
AcceptInput
AddDeathNotice
AdjustMouseSensitivity
AllowPlayerPickup
CalcMainActivity
CalcVehicleView
CalcView
CalcViewModelView
CanCreateUndo
CanEditVariable
CanExitVehicle
CanPlayerEnterVehicle
CanPlayerSuicide
CanPlayerUnfreeze
CanProperty
CanUndo
CaptureVideo
ChatText
ChatTextChanged
CheckPassword
ClientSignOnStateChanged
CloseDermaMenus
CreateClientsideRagdoll
CreateEntityRagdoll
CreateMove
CreateTeams
DoAnimationEvent
DoPlayerDeath
DrawDeathNotice
DrawMonitors
DrawOverlay
DrawPhysgunBeam
EndEntityDriving
EntityEmitSound
EntityFireBullets
EntityKeyValue
EntityNetworkedVarChanged
EntityRemoved
EntityTakeDamage
FindUseEntity
FinishChat
FinishMove
ForceDermaSkin
GameContentChanged
GetDeathNoticeEntityName
GetFallDamage
GetGameDescription
GetMotionBlurValues
GetPreferredCarryAngles
GetTeamColor
GetTeamNumColor
GrabEarAnimation
GravGunOnDropped
GravGunOnPickedUp
GravGunPickupAllowed
GravGunPunt
GUIMouseDoublePressed
GUIMousePressed
GUIMouseReleased
HandlePlayerArmorReduction
HandlePlayerDriving
HandlePlayerDucking
HandlePlayerJumping
HandlePlayerLanding
HandlePlayerNoClipping
HandlePlayerSwimming
HandlePlayerVaulting
HideTeam
HUDAmmoPickedUp
HUDDrawPickupHistory
HUDDrawScoreBoard
HUDDrawTargetID
HUDItemPickedUp
HUDPaint
HUDPaintBackground
HUDShouldDraw
HUDWeaponPickedUp
Initialize
InitPostEntity
InputMouseApply
IsSpawnpointSuitable
KeyPress
KeyRelease
LoadGModSave
LoadGModSaveFailed
MenuStart
MouthMoveAnimation
Move
NeedsDepthPass
NetworkEntityCreated
NetworkIDValidated
NotifyShouldTransmit
OnAchievementAchieved
OnChatTab
OnCleanup
OnCloseCaptionEmit
OnContextMenuClose
OnContextMenuOpen
OnCrazyPhysics
OnDamagedByExplosion
OnEntityCreated
OnEntityWaterLevelChanged
OnGamemodeLoaded
OnLuaError
OnNotifyAddonConflict
OnNPCKilled
OnPauseMenuBlockedTooManyTimes
OnPauseMenuShow
OnPermissionsChanged
OnPhysgunFreeze
OnPhysgunPickup
OnPhysgunReload
OnPlayerChangedTeam
OnPlayerChat
OnPlayerHitGround
OnPlayerJump
OnPlayerPhysicsDrop
OnPlayerPhysicsPickup
OnReloaded
OnScreenSizeChanged
OnSpawnMenuClose
OnSpawnMenuOpen
OnTextEntryGetFocus
OnTextEntryLoseFocus
OnUndo
OnViewModelChanged
PhysgunDrop
PhysgunPickup
PlayerAmmoChanged
PlayerAuthed
PlayerBindPress
PlayerButtonDown
PlayerButtonUp
PlayerCanHearPlayersVoice
PlayerCanJoinTeam
PlayerCanPickupItem
PlayerCanPickupWeapon
PlayerCanSeePlayersChat
PlayerChangedTeam
PlayerCheckLimit
PlayerClassChanged
PlayerConnect
PlayerDeath
PlayerDeathSound
PlayerDeathThink
PlayerDisconnected
PlayerDriveAnimate
PlayerDroppedWeapon
PlayerEndVoice
PlayerEnteredVehicle
PlayerFireAnimationEvent
PlayerFootstep
PlayerFrozeObject
PlayerHandleAnimEvent
PlayerHurt
PlayerInitialSpawn
PlayerJoinTeam
PlayerLeaveVehicle
PlayerLoadout
PlayerNoClip
PlayerPostThink
PlayerRequestTeam
PlayerSay
PlayerSelectSpawn
PlayerSelectTeamSpawn
PlayerSetHandsModel
PlayerSetModel
PlayerShouldTakeDamage
PlayerShouldTaunt
PlayerSilentDeath
PlayerSpawn
PlayerSpawnAsSpectator
PlayerSpray
PlayerStartTaunt
PlayerStartVoice
PlayerStepSoundTime
PlayerSwitchFlashlight
PlayerSwitchWeapon
PlayerTick
PlayerTraceAttack
PlayerUnfrozeObject
PlayerUse
PopulateMenuBar
PostCleanupMap
PostDraw2DSkyBox
PostDrawEffects
PostDrawHUD
PostDrawOpaqueRenderables
PostDrawPlayerHands
PostDrawSkyBox
PostDrawTranslucentRenderables
PostDrawViewModel
PostEntityFireBullets
PostEntityTakeDamage
PostGamemodeLoaded
PostPlayerDeath
PostPlayerDraw
PostProcessPermitted
PostRender
PostRenderVGUI
PostUndo
PreCleanupMap
PreDrawEffects
PreDrawHalos
PreDrawHUD
PreDrawOpaqueRenderables