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util.PrecacheModel#512300

<function name="PrecacheModel" parent="util" type="libraryfunc">⤶ <description>Precaches a model for later use. Model is cached after being loaded once. <warning>Modelprecache is limited to 4096 unique models. When it reaches the limit the game will crash.</warning></description>⤶ <realm>Shared</realm>⤶ <args>⤶ <arg name="modelName" type="string">The model to precache.</arg>⤶ </args>⤶ </function>⤶ ⤶