User Changes: A1steaksa
Yesterday | ||||
CheatSheet -
Created Page + Minor Change + Minor Change + Minor Change
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A1steaksa
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9 Days Ago | ||||
hook.Add -
Replaced description and formatted markdown
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A1steaksa
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11 Days Ago | ||||
render_stencils -
Added "Integer" to byte explanation
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A1steaksa
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render_rendertargets -
Minor Change
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A1steaksa
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render_min_mag_filters -
Minor Change
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A1steaksa
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render_beams -
Minor Change
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A1steaksa
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render_stencils -
Minor wording and formatting changes
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A1steaksa
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12 Days Ago | ||||
sound_basics -
Added file format and frequencies section
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A1steaksa
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14 Days Ago | ||||
sound_basics -
Added folder structure explanation and file paths example + Minor Change + Minor Change + Minor Change
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A1steaksa
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sound_basics -
Created Page
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A1steaksa
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Creating_Looping_Sounds -
Added Sound Reference subcategory to title
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A1steaksa
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28 Days Ago | ||||
mesh.Begin -
Denoted that primitive count changes based on primitive type
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A1steaksa
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Enums/MATERIAL -
Added explanations and reference links
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A1steaksa
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mesh_primitives -
Added primitive count explanations
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A1steaksa
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mesh_primitives -
Added quads text and image + Published page.
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A1steaksa
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Enums/MATERIAL -
Added link to reference page
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A1steaksa
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mesh_primitives -
Added Polygon primitive explanation and image
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A1steaksa
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mesh_primitives -
Added Line Strip image + Added Line Loop image
by
A1steaksa
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48 Days Ago | ||||
Using_Viewmodel_Hands -
Moving to models and animation category
by
A1steaksa
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2 Months Ago | ||||
GM:PostEntityFireBullets -
Added FiredBullet type for second argument
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A1steaksa
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Structures/FiredBullet -
Created Page
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A1steaksa
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Prediction -
Removed unnecessarily gendered language and made minor formatting changes
by
A1steaksa
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3 Months Ago | ||||
mesh_primitives -
Minor Change
by
A1steaksa
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mesh_primitives -
Revised triangle image + Added triangle strip image
by
A1steaksa
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mesh_primitives -
Added triangle diagram + Revised triangles image + Revised triangle image
by
A1steaksa
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mesh_primitives -
Added more explanations
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A1steaksa
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mesh_primitives -
Revised Lines image
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A1steaksa
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mesh_primitives -
Resized images
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A1steaksa
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mesh_primitives -
Added images for Points and Lines
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A1steaksa
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mesh_primitives -
Added Points and Lines primitive descriptions
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A1steaksa
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util.TraceEntityHull -
Added link for AABB
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A1steaksa
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Player:SetHullDuck -
Rewrote page
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A1steaksa
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Player:SetHull -
Rewrote page
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A1steaksa
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Player:GetHullDuck -
Rewrote page
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A1steaksa
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Player:GetHull -
Added AABB mention + link
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A1steaksa
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Player:GetHull -
Added see also links, added return value names, reworded some page text
by
A1steaksa
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Entity:SetBodyGroups -
Minor Change
by
A1steaksa
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SpawnIcon:GetBodyGroup -
Minor Change + Minor Change
by
A1steaksa
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Entity:GetBodygroupCount -
Removed max ID note as that's not body group specific
by
A1steaksa
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Entity:SetBodyGroups -
Rewrote page
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A1steaksa
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SpawnIcon:SetBodyGroup -
Reworded page to be consistent with other body group pages
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A1steaksa
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SpawnIcon:GetBodyGroup -
Slightly reworded page to match other body group pages
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A1steaksa
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Entity:FindBodygroupByName -
Rewrote page
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A1steaksa
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Entity:GetBodygroupName -
Rewrote page
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A1steaksa
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Entity:GetBodygroupCount -
Added body group id link
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A1steaksa
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Entity:GetBodygroup -
Added body group id link
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A1steaksa
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Entity:GetBodyGroups -
Rewrote page
by
A1steaksa
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Entity:SetBodygroup -
Minor Change + Minor Change + Reworded note
by
A1steaksa
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Entity:GetBodygroupCount -
Minor Change + Added note about weapons returning viewmodel results
by
A1steaksa
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Entity:GetBodygroup -
Added note about weapons returning viewmodel results
by
A1steaksa
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Entity:GetNumBodyGroups -
Rewrote page
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A1steaksa
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Entity:SetBodygroup -
Rewrote page to use proper ID names.
by
A1steaksa
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Entity:GetBodygroupCount -
Minor Change
by
A1steaksa
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Structures/BodyGroupData -
Rewrote to better indicate the types of IDs and models involved
by
A1steaksa
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Entity:GetBodygroupCount -
Rewrote page to more clearly indicate the different ID types involved.
by
A1steaksa
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Entity:GetBodygroup -
Rewrote page to more clearly indicate the types of IDs used
by
A1steaksa
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4 Months Ago | ||||
Mapping_Fundamentals -
Minor Change
by
A1steaksa
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Entity:NextThink -
Rephrased to clarify how the function works with Engine entities
by
A1steaksa
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Entity_Creating_Custom_Entities -
Added single file example, reworded Entity description, reorganized page to accomodate single file example
by
A1steaksa
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net.SendOmit -
Added proper overloads
by
A1steaksa
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ConVars -
Added cvar and convar to title for SEO
by
A1steaksa
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surface.GetPanelPaintState -
Mention draw library
by
A1steaksa
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surface.GetPanelPaintState -
Created Page
by
A1steaksa
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Structures/PanelPaintState -
Created Page
by
A1steaksa
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5 Months Ago | ||||
math.BSplinePoint -
Reworded and rewrote much of the page + fraction_max -> fractionMax
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A1steaksa
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math.BSplinePoint -
faction -> fraction + Rephrased return
by
A1steaksa
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GM:OnLuaError -
Corrected data type of ID
by
A1steaksa
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render_stencils -
Minor wording change about byte
by
A1steaksa
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6 Months Ago | ||||
VGUI_Element_List -
Pluralized element for SEO
by
A1steaksa
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Enums/CONTENTS -
Added ENT.PhysicsSolidMask
by
A1steaksa
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Player:SetDSP -
Rewrote description, reformatted list to DSP presets page + Minor Change + Added link to CSoundPatch:SetDSP
by
A1steaksa
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CSoundPatch:SetDSP -
Reworded, added link to new DSP presets page.
by
A1steaksa
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CSoundPatch:GetDSP -
Reworded, added link to new DSP presets page
by
A1steaksa
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Enums/BLENDFUNC -
Rewrote page
by
A1steaksa
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Enums/BLEND -
Minor Change
by
A1steaksa
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Render_Order -
Added "Hook" to page title for SEO
by
A1steaksa
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Enums/BLEND -
Removed newline indicator character
by
A1steaksa
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Enums/BLEND -
Added src_alpha_saturate + For Example -> Example
by
A1steaksa
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Enums/BLEND -
Rewrote page, removed unhelpful graphic, added link to interactive tool
by
A1steaksa
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render.OverrideBlend -
Rewrote page, example is still overcomplicated + Color and alpha values are 0-1 not 0-255 + Explicitly differentiate color vs alpha in separated blending mode
by
A1steaksa
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7 Months Ago | ||||
mesh_primitives -
Separated and re-wrote Vertex Winding and Culling sections. Added vertex winding image.
by
A1steaksa
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GM:HUDPaint -
Removed mention of previous and next hooks as the render order page should cover that instead. Added mention that this is where HUDs should be drawn. Added link to HUDShouldDraw. Removed note about when the hook is called as that information is mostly handled elsewhere in the page. Changed reference from PostDrawHUD to DrawOverlay.
by
A1steaksa
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GM:HUDPaint -
Removed mention of previous and next hooks as the render order page should cover that instead.
by
A1steaksa
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SourceScheme -
Apart -> Apart
by
A1steaksa
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jit.util.ircalladdr -
Removed example, updated return to be always 0, made it clear in the description that it no longer works as it previously did.
by
A1steaksa
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Ircalladdr_Functions -
Removed page as its related function is deprecated and no longer uses these values
by
A1steaksa
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null -
Removed incorrect sentence end
by
A1steaksa
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nil -
Replaced link to "No Value" with NULL
by
A1steaksa
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null -
Created Page + Removed link to "No value"
by
A1steaksa
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nil -
Moved category above title in markdown
by
A1steaksa
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Entity:GetTable -
Rewrote page, added a link to Entity:GetSaveTable
by
A1steaksa
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8 Months Ago | ||||
Enums/CONTENTS -
Added clientside ragdoll and prop gibs to CONTENTS_DEBRIS
by
A1steaksa
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render.SetLightmapTexture -
Removed 2D and 3D render context warnings as having both is meaningless
by
A1steaksa
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mesh_primitives -
Minor Change
by
A1steaksa
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mesh_primitives -
Created Page + Added mesh reference section header
by
A1steaksa
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mesh.UserData -
Rewrote page description
by
A1steaksa
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mesh.UserData -
Removed note implying incorrectly that the mesh library was deprecated
by
A1steaksa
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mesh.Begin -
Reworked page to use the new function overload page syntax + Minor Change + Removed leftover text from previous version
by
A1steaksa
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Enums/MATERIAL -
Re-ordered table to be in numerical order
by
A1steaksa
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render.ModelMaterialOverride -
Rewrote page, removed example + Added Entity page link
by
A1steaksa
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