Garry's Mod Wiki

User Changes: A1steaksa

9 Days Ago
util.GetModelMeshes - Rewrote page, added structures
Structures/BoneBindPose - Created Page
Structures/ModelMeshData - Created Page
Structures/MeshVertex - Added weights field
Structures/BoneWeight - Created Page
10 Days Ago
GM:OnPhysgunFreeze - Minor Change
Structures/MeshVertex - Rewrote page
16 Days Ago
Entity:NetworkVar - Mention that KeyName is required for editing to work + Minor Change
27 Days Ago
Structures/FontData - Paths should be styled as monospaced
37 Days Ago
mesh.Begin - Added mentions of mesh editing, made cached meshes the default arguments + Typo
mesh.Begin - Rewrote a warning to be part of the relevant argument's description because warnings are scary
45 Days Ago
mesh_primitives - Add link to IMesh
3 Months Ago
Player:ConCommand - Minor Change
4 Months Ago
CheatSheet - Created Page + Minor Change + Minor Change + Minor Change
hook.Add - Replaced description and formatted markdown
render_stencils - Added "Integer" to byte explanation
render_rendertargets - Minor Change
render_min_mag_filters - Minor Change
render_beams - Minor Change
render_stencils - Minor wording and formatting changes
sound_basics - Added file format and frequencies section
sound_basics - Added folder structure explanation and file paths example + Minor Change + Minor Change + Minor Change
sound_basics - Created Page
Creating_Looping_Sounds - Added Sound Reference subcategory to title
5 Months Ago
mesh.Begin - Denoted that primitive count changes based on primitive type
Enums/MATERIAL - Added explanations and reference links
mesh_primitives - Added primitive count explanations
mesh_primitives - Added quads text and image + Published page.
Enums/MATERIAL - Added link to reference page
mesh_primitives - Added Polygon primitive explanation and image
mesh_primitives - Added Line Strip image + Added Line Loop image
Using_Viewmodel_Hands - Moving to models and animation category
6 Months Ago
GM:PostEntityFireBullets - Added FiredBullet type for second argument
Structures/FiredBullet - Created Page
Prediction - Removed unnecessarily gendered language and made minor formatting changes
mesh_primitives - Minor Change
mesh_primitives - Revised triangle image + Added triangle strip image
mesh_primitives - Added triangle diagram + Revised triangles image + Revised triangle image
mesh_primitives - Added more explanations
mesh_primitives - Revised Lines image
mesh_primitives - Resized images
mesh_primitives - Added images for Points and Lines
mesh_primitives - Added Points and Lines primitive descriptions
7 Months Ago
util.TraceEntityHull - Added link for AABB
Player:SetHullDuck - Rewrote page
Player:SetHull - Rewrote page
Player:GetHullDuck - Rewrote page
Player:GetHull - Added AABB mention + link
Player:GetHull - Added see also links, added return value names, reworded some page text
Entity:SetBodyGroups - Minor Change
SpawnIcon:GetBodyGroup - Minor Change + Minor Change
Entity:GetBodygroupCount - Removed max ID note as that's not body group specific
Entity:SetBodyGroups - Rewrote page
SpawnIcon:SetBodyGroup - Reworded page to be consistent with other body group pages
SpawnIcon:GetBodyGroup - Slightly reworded page to match other body group pages
Entity:GetBodygroupName - Rewrote page
Entity:GetBodygroupCount - Added body group id link
Entity:GetBodygroup - Added body group id link
Entity:GetBodyGroups - Rewrote page
Entity:SetBodygroup - Minor Change + Minor Change + Reworded note
Entity:GetBodygroupCount - Minor Change + Added note about weapons returning viewmodel results
Entity:GetBodygroup - Added note about weapons returning viewmodel results
Entity:GetNumBodyGroups - Rewrote page
Entity:SetBodygroup - Rewrote page to use proper ID names.
Entity:GetBodygroupCount - Minor Change
Structures/BodyGroupData - Rewrote to better indicate the types of IDs and models involved
Entity:GetBodygroupCount - Rewrote page to more clearly indicate the different ID types involved.
Entity:GetBodygroup - Rewrote page to more clearly indicate the types of IDs used
Mapping_Fundamentals - Minor Change
Entity:NextThink - Rephrased to clarify how the function works with Engine entities
8 Months Ago
Entity_Creating_Custom_Entities - Added single file example, reworded Entity description, reorganized page to accomodate single file example
net.SendOmit - Added proper overloads
ConVars - Added cvar and convar to title for SEO
surface.GetPanelPaintState - Mention draw library
math.BSplinePoint - Reworded and rewrote much of the page + fraction_max -> fractionMax
math.BSplinePoint - faction -> fraction + Rephrased return
GM:OnLuaError - Corrected data type of ID
9 Months Ago
render_stencils - Minor wording change about byte
VGUI_Element_List - Pluralized element for SEO
Enums/CONTENTS - Added ENT.PhysicsSolidMask
Player:SetDSP - Rewrote description, reformatted list to DSP presets page + Minor Change + Added link to CSoundPatch:SetDSP
CSoundPatch:SetDSP - Reworded, added link to new DSP presets page.
CSoundPatch:GetDSP - Reworded, added link to new DSP presets page
Enums/BLENDFUNC - Rewrote page
Enums/BLEND - Minor Change
Render_Order - Added "Hook" to page title for SEO
Enums/BLEND - Removed newline indicator character
Enums/BLEND - Added src_alpha_saturate + For Example -> Example
Enums/BLEND - Rewrote page, removed unhelpful graphic, added link to interactive tool
10 Months Ago
render.OverrideBlend - Rewrote page, example is still overcomplicated + Color and alpha values are 0-1 not 0-255 + Explicitly differentiate color vs alpha in separated blending mode
11 Months Ago
mesh_primitives - Separated and re-wrote Vertex Winding and Culling sections. Added vertex winding image.
GM:HUDPaint - Removed mention of previous and next hooks as the render order page should cover that instead. Added mention that this is where HUDs should be drawn. Added link to HUDShouldDraw. Removed note about when the hook is called as that information is mostly handled elsewhere in the page. Changed reference from PostDrawHUD to DrawOverlay.
GM:HUDPaint - Removed mention of previous and next hooks as the render order page should cover that instead.
SourceScheme - Apart -> Apart
jit.util.ircalladdr - Removed example, updated return to be always 0, made it clear in the description that it no longer works as it previously did.
Ircalladdr_Functions - Removed page as its related function is deprecated and no longer uses these values
null - Removed incorrect sentence end