Garry's Mod Wiki

User Changes: noaccessl

Today
game.GetWindSpeed - Set things straight: clarified and precise descriptions + a bit of rephrasing, technically it's windVelocity and not windDir (return name), let's have some nice wind-like blue instead of red, better hook name, it's not eyePos at this point (let it be just pos), newline-out the function's code
6 Days Ago
Enums/FCVAR - Improved formatting + Clarified FCVAR_REPLICATED
7 Days Ago
GM:EntityNetworkedVarChanged - Fixed typos, grammar + Spaces around brackets
22 Days Ago
util.FilterText - Moved the note past the image & Added a remark about the returned string's length
57 Days Ago
PhysObj:LocalToWorldVector - Minor Rephrasing + Minor Change + Minor Change
59 Days Ago
PhysObj:WorldToLocalVector - Added a reference point/example
util.LocalToWorld - Switched to the more familiar word
PhysObj:WorldToLocalVector - Rephrased stuff to be more flowing, balanced the colors; linked the page; made the contrast a note
PhysObj:WorldToLocal - Restructured desc. a bit and switched to the more familiar word
PhysObj:LocalToWorldVector - Rephrased stuff to be more flowing; linked the page; made the contrast a note; upgraded the example
PhysObj:LocalToWorld - Rephrased desc. a bit; linked the page; switched to the more familiar word
Entity:LocalToWorldAngles - Switched to the more familiar word
Entity:LocalToWorld - Switched to the more familiar word
Entity:WorldToLocalAngles - Switched to the more familiar word
Entity:WorldToLocal - Switched to the more familiar word
Global.WorldToLocal - Switched to the more familiar word
Global.LocalToWorld - Switched to the more familiar word; minor grammar stuff
2 Months Ago
Player:GodDisable - Describe a bit further
Player:GodEnable - Describe a bit further
Player:Freeze - Wording, direct link the flag
scripted_ents.GetList - Formatting, wording, clarification
Enums/EF - Quick clarifications; minor formatting
ents.CreateClientProp - point out an another way; minor formatting
3 Months Ago
render.SetRenderTargetEx - No issue is linked. For now, let it be marked as "Need to validate"
util.IsValidPhysicsObject - It is not Menu; +formatting, grammar
optimizationTips - A work on wording, conveyance, grammar, formatting; condense, particularize some stuff; minor revisions
net.Send - "Sequential table clarification" is already being done by Wiki
Entity:GetBrushSurfaces - mark the table sequential and specify the value type; rephrase the return description a bit + correct
ents.Iterator - a work on wording, formatting; turn a part of the description into a note + condense
player.Iterator - a work on wording, formatting + turn into a note + revert a particular change + condense
ConVars_In_Garrysmod - update `ent_pivot` description
PhysObj:WorldToLocalVector - Particularize + Better description
PhysObj:LocalToWorldVector - set things straight; particularize
PhysObj:LocalToWorld - Minor rephrasing
PhysObj:WorldToLocal - Particularize
util.LocalToWorld - For now: set things straight; add some clarity. But by and large the function needs to be revised.
Global.LocalToWorld - isn't it tautology
PhysObj:LocalToWorld - Minor edits
Entity:LocalToWorldAngles - Particularize
Entity:LocalToWorld - Particularize
Entity:WorldToLocalAngles - Particularize
Entity:WorldToLocal - Particularize
Global.WorldToLocal - simplify & condense a bit, particularize some moments + Correct my own overlook
Global.LocalToWorld - simplify, particularize
PhysObj:LocalToWorld - a more familiar phrasing
PhysObj:LocalToWorld - Set things straight'n'clean & Add a point of reference
Structures/ModelInfo - the struct's realm is only shared
4 Months Ago
IVideoWriter:AddFrame - update the spelling
1 Year Ago
gameevent/OnRequestFullUpdate - Fixed non-functional example
GM:PlayerInitialSpawn - Removed unreliable workaround + Clarified
2 Years Ago
Binary_Modules_Detouring_Functions - Fixed typo in URLs
Entity:SetGravity - clarified